Usual way to proceed is to use CN to get desired white, brightness and gamma. Those Eizo CSs are expected to behave very well after CN, range under 1. Then choose RGB+gray balace on 1st HTML report combo an look for unusually high grey range. To check lastes one just run a measurement report with no profile simulation on CN profile set as defaukt profile in your OS settings. It may be a side effect of LUT3D correcting white too (you may try relative colorimetric intent when making LUT3D to do not modify CN resulting white), or may be not. Measurement report going through device link ( akin to Resolve LUT3D) shows a grey range a little high. If wanted 2.4 do not use Rec1886 on low contrast displays. If you do it that way on purpose, all OK. Rec 1886 is not adviced to that kind of low contrast displays (IPS) you’ll get near black colors lifted. Get an i1DisplayPro, it works with CN software.Īnyway, it white 255 “looks white”, you can live with it. Those measurements may not be real at all. Eizo easypix (Spyders) are not reliable measurement devices. I’ll appreciate to tell me your opinion and methods for best calibration practise for Davinci Resolve. Is Eizo ex 4(spyder x) is good enough to calibrate properly monitor for color grading or not. Which are the best results and which way is correct to make that 3D Lut Table for Davinci. The second attachment is from my second try to make a 3D Lut Table, there I use Adobe RGB profile on Eizo(which is wide gamut and hardware calibrate profile) Please, tell me if this results well to proceed or where I wrong. Then I use that color profile that I calibrate with CN7 to make a 3D Lut Table for Davinci Resolve via Display Cal.įirst, attachment is a result of it. I receive very good results for this monitor like delta e 00 below 2. I first calibrate my Eizo with Color Navigator 7 and Eizo ex 4 calibrator. I have an Eizo CS2420 reference monitor connected via Decklink Mini Monitor. Maybe something of my questions will be asked and before, but I’m new in that sphere.
0 Comments
Leave a Reply. |